Surprise End of the Year Post

Well, this year has been odd, hasn’t it? I’m not going to go into all the cheerful things like worldwide pandemics and stuff, there’s enough of that online. I’ll just say that it’s been okay for my family and I, we’ve managed to get through so far without serious hardship, something we’re very lucky with. […]

Read more "Surprise End of the Year Post"

Games of 2020: 5-1

We’re finally here after weeks of teasing and build up. Hey, at least it’s not eight years worth! Previous Articles for GOTY 2020 https://thousandscarsblog.wordpress.com/2020/11/27/games-of-2020-best-of-early-access/ https://thousandscarsblog.wordpress.com/2020/12/02/games-of-2020-the-honorable-mentions/ https://thousandscarsblog.wordpress.com/2020/12/08/games-of-2020-dropped-the-ball/ https://thousandscarsblog.wordpress.com/2020/12/16/games-of-2020-10-to-6/ Without further ado, my Top 5 favourite games of 2020! Desperados III I was fortunate enough to get the chance to play this awesome game six weeks before […]

Read more "Games of 2020: 5-1"

Games of 2020 – 10 to 6

We are finally here with our top 10! It’s been a wild ride, 2020, and I can’t fucking wait for it to end. In the meantime, we’ll be going through my Top 10 favourite games that released in 2020. Let us begin with some reminders! Previous Years For fun, let’s look back on the other […]

Read more "Games of 2020 – 10 to 6"

Games of 2019: Interlude

Since I like keeping some suspense before revealing my Top 5 of the year, I thought I’d talk a bit about some other games I’ve played in 2019. Nothing huge or too in detail, just little thoughts here and there. And because I like teasing. Let’s give this a go.   Heaven’s Vault A game […]

Read more "Games of 2019: Interlude"

Game Dev Interview: Wildermyth

Got a very nice dev interview to show with you guys: Nate Austin, owner of Worldwalker Games and the lead dev behind Wildermyth, a really cool game. Quoting the steam page, “Wildermyth is a myth-making tactical RPG. It empowers you to craft iconic characters who grow through deep, rewarding battles and interactive storytelling.” I’ve had […]

Read more "Game Dev Interview: Wildermyth"